Warrior, rogue, or mage? If you didn’t get that, then this discussion is obviously not for you.
Role-playing games are enjoyable to a majority of gamers simply because of how much power and control a developer gives to its players. You can decide how your character looks and acts in addition to their abilities. You can shape their past, present, and future. They can be a heinous villain, a virtuous hero, or possibly somewhere in between.
It’s the allure of wielding the power of choice and ownership of a main character that makes this genre so appealing to gamers. There are some developers that choose to focus on crafting a vast and dynamic world over character development and vice versa. There are others who have been lucky in finding a perfect balance between these two elements.
I would personally pick BioWare because of their compelling narrative, lore, and characters. I would heavily prefer that than to have an open-world game if asked to choose. They might be too restrictive, but Dragon Age: Inquisition looks like they are committed to opening their levels a bit more and making it more responsive to what players do. Quantic Dream came close but I don’t think they belong to this genre.