Paul talks about whether the big titles of 2014 really did anything to deserve the ‘next-gen’ label. About these ads
Paul talks about some parallels between the launch of Destiny and Titanfall.
Paul talks about the issue of blind hate towards developers and publishers in the gaming industry and its poor impact.
There was a time for third party exclusives, but this isn’t it.
Titanfall has always been fun to play but it still suffers from a lack lore and context.
November is still a while away so here are some of the thing you can do to pass the time
Why do we give publishers and developers money when we’ve already paid?
For a game that encourages interaction, Destiny needs to help you communicate better.