For a game that encourages interaction, Destiny needs to help you communicate better. About these ads
Paul discusses what he wants from BioWare in the next Mass Effect.
Free-to-play can work, but it’s up to publishers to get it right.
Why an early decision in Wolfenstein: The New Order had no real meaning, how Battlefield 4’s final choice was no different, and
Paul shares some games that are fun to play over the summer.
Paul talks about the idea of respect between gamers and developers and publishers.
From The Order 1886 to Destiny, are developers wrong to aim for 30fps?
Paul talks about the latest controversy between AMD and Nvidia.